Using CSS to style GLTF objects in THREE.js

Can CSS be applied to a GLTF model in THREE.js, such as setting transparency? Is it possible to achieve this with CSS styling rather than using JavaScript? For instance:

<style>
.transparency {
 opacity: 0.5;
}
</style>

and then

<a-asset-item class="transparency">
</a-asset-item>

Answer №1

Applying CSS directly to WebGL is not supported, regardless of the platform or model format being used.

For those utilizing A-Frame, I recommend exploring aframe-mss, which introduces a CSS-like syntax to work with models in A-Frame through JavaScript rather than traditional CSS.

Further information can be found at: https://github.com/aframevr/aframe/issues/1102

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