I am currently utilizing
var texture1 = THREE.ImageUtils.loadTexture("image1.jpg"); in order to apply this texture to a material.
I am wondering if it is possible to load textures using CSS, as I would like to implement images through CSS sprites. The ability to assign background positions to each texture is essential, which is not achievable when loading textures via HTML. I need to utilize the background: url() property.
Please advise me on how this can be accomplished.