There are numerous methods available to create the desired shape. Here is an extensive breakdown of the options:
Approaches Using SVG:
Scalable Vector Graphics (SVG)
is highly recommended for creating complex shapes due to its simplicity and scalability. Below are a couple of techniques that can be employed:
1- Utilizing Path Element:
The path
element within SVG
can be utilized to craft the required shape with solid colors, gradients, or patterns.
Only the attribute d
is essential for defining shapes using the path
element. This attribute consists of concise commands and parameters necessary for shaping.
Here is the code snippet needed to generate this shape:
<path d="M 0,0
L 0,40
Q 250,80 500,40
L 500,0
Z" />
Below is a brief explanation of the path
commands used in the above code:
M
command specifies the starting point for drawing.
L
command draws straight lines.
Q
command creates curves.
Z
command closes the current path.
Output Image:
https://i.sstatic.net/SIVaB.png
Live Demo:
svg {
width: 100%;
}
<svg width="500" height="80" viewBox="0 0 500 80" preserveAspectRatio="none">
<path d="M0,0 L0,40 Q250,80 500,40 L500,0 Z" fill="black" />
</svg>
2- Clipping Method:
Clipping involves concealing or eliminating certain components of an element.
In this method, a clipping region is defined using the clipPath
element in SVG and then applied to a rectangular element. Sections outside this designated area will be hidden from view.
Here is the pertinent code segment:
<defs>
<clipPath id="shape">
<path d="M0,0 L0,40 Q250,80 500,40 L500,0 Z" />
</clipPath>
</defs>
<rect x="0" y="0" width="500" height="80" fill="#000" clip-path="url(#shape)" />
A quick explanation of the elements utilized in the above code:
defs
defines objects for later use within the SVG document.
clipPath
establishes a clipping region.
rect
generates rectangles.
clip-path
links to the previously created clipping path.
Live Demo:
svg {
width: 100%;
}
<svg width="500" height="80" viewBox="0 0 500 80" preserveAspectRatio="none">
<defs>
<clipPath id="shape">
<path d="M0,0 L0,40 Q250,80 500,40 L500,0 Z" />
</clipPath>
</defs>
<rect x="0" y="0" width="500" height="80" fill="#000" clip-path="url(#shape)" />
</svg>
CSS Techniques:
1- Leveraging Pseudo Elements:
One can make use of ::before
or ::after
pseudo-elements to achieve this shape. The steps for implementation are outlined below:
- Create a layer using either
::before
or ::after
with dimensions larger than its parent element.
- Apply
border-radius
to introduce rounded edges.
- Add
overflow: hidden
on the parent container to mask unnecessary parts.
Required HTML structure:
A single div
element, possibly with a class like shape
, suffices:
<div class="shape"></div>
Live Demo:
.shape {
position: relative;
overflow: hidden;
height: 80px;
}
.shape::before {
border-radius: 100%;
position: absolute;
background: black;
right: -200px;
left: -200px;
top: -200px;
content: '';
bottom: 0;
}
<div class="shape"></div>
2- Radial Gradient Approach:
This technique employs CSS3's radial-gradient()
function to render the shape as a background on an element. While effective, it might result in slightly pixelated corners.
Required HTML markup:
Simply a solitary div
element with a relevant class declaration:
<div class="shape"></div>
Necessary CSS styles:
.shape {
background-image: radial-gradient(120% 120px at 50% -30px, #000 75%, transparent 75%);
}
Live Demo:
.shape {
background: radial-gradient(120% 120px at 50% -30px, #000 75%, transparent 75%) no-repeat;
height: 80px;
}
<div class="shape"></div>
Javascript Approaches:
Although not mandatory for this scenario, I'll include a JavaScript approach for comprehensive understanding. This can be beneficial in specific scenarios as well:
HTML5 Canvas Implementation:
We can draw the specified shape on an HTML5 Canvas using various path functions:
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
ctx.beginPath();
ctx.moveTo(0, 0);
ctx.lineTo(0, 40);
ctx.quadraticCurveTo(311, 80, 622, 40);
ctx.lineTo(622, 0);
ctx.fill();
<canvas id="canvas" width="622" height="80"></canvas>
Here's a brief overview of the methods utilized in the aforementioned code:
Additional Resources: