My attempt to upload an apk file on Google Play has hit a roadblock. The apk file was created using Unity3D. Google Play is giving me an error message stating that I need to use a different version code for my APK because a version with code 1 already exists. Despite rebuilding the project and changing the version to 2, I am still unable to upload the apk file. I made changes to the android manifest script, but to no avail. Here are the modified scripts that were supposed to enable the upload on Google Play:
{
<?xml version="2.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="2" android:versionName="1.7" package="com.Be.Jackson" android:installLocation="preferExternal">
<supports-screens android:anyDensity="true" android:largeScreens="true" android:normalScreens="true" android:smallScreens="true" android:xlargeScreens="true" />
<application android:icon="@drawable/app_icon" android:label="@string/app_name" android:theme="@style/UnityThemeSelector" android:debuggable="false" android:isGame="true" android:banner="@drawable/app_banner">
<activity android:label="@string/app_name" android:name="com.unity3d.player.UnityPlayerActivity" android:screenOrientation="fullSensor" android:launchMode="singleTask" android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="android.intent.category.LEANBACK_LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
</activity>
<activity android:name="com.google.games.bridge.NativeBridgeActivity" android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen" />
<!-- Required for Nearby Connections API -->
<meta-data android:name="com.google.android.gms.nearby.connection.SERVICE_ID" android:value="" />
<!-- the space in these forces it to be interpreted as a string vs. int -->
<meta-data android:name="com.google.android.gms.games.APP_ID" android:value="\ 643756129390" />
<meta-data android:name="com.google.android.gms.games.unityVersion" android:value="\ 0.9.34" />
<meta-data android:name="com.google.android.gms.version" android:value="@integer/google_play_services_version" />
<activity android:exported="false" android:name="com.google.android.gms.common.api.GoogleApiActivity" android:theme="@android:style/Theme.Translucent.NoTitleBar" />
</application>
<uses-sdk android:minSdkVersion="14" android:targetSdkVersion="23" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-feature android:glEsVersion="0x00020000" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-feature android:name="android.hardware.sensor.accelerometer" android:required="false" />
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
<uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="false" />
<uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" android:required="false" />
</manifest>
}
{
<?xml version="2.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.Be.Jackson" android:installLocation="preferExternal" android:versionName="2.0" android:versionCode="2">
<supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" />
<application android:theme="@style/UnityThemeSelector" android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="true">
<activity android:name="com.unity3d.player.UnityPlayerActivity" android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
</activity>
</application>
<uses-sdk android:minSdkVersion="14" android:targetSdkVersion="23" />
</manifest>
}