I made some adjustments and simplified the code for you. I believe you can enhance the animation for a smoother effect based on your preferences. Don't forget to include cross-browser support or utilize SCSS for better management: jsFiddle
CSS
body { background-color: black; }
.arrow {
position: absolute;
bottom: 10px;
left: 50%;
margin-left: -20px;
width: 40px;
height: 40px;
background-image: url(data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4NCjwhLS0gR2VuZXJhdG9yOiBBZG9iZSBJbGx1c3RyYXRvciAxNi4wLjAsIFNWRyBFeHBvcnQgUGx1Zy1JbiAuIFNWRyBWZXJzaW9uOiA2LjAwIEJ1aWxkIDApICAtLT4NCjwhRE9DVFlQRSBzdmcgUFVCTElDICItLy9XM0MvL0RURCBTVkcgMS4xLy9FTiIgImh0dHA6Ly93d3cudzMub3JnL0dyYXBoaWNzL1NWRy8xLjEvRFREL3N2ZzExLmR0ZCI+DQo8c3ZnIHZlcnNpb249IjEuMSIgaWQ9IkxheWVyXzEiIHhtbG5zPSJodHRwOi8vd3d3...
}
The main issue seems to be with the mixins, but I took a different approach to provide a simpler solution.
Edit: Initially, I attempted to make some changes but overlooked refreshing my jsFiddle which led me to miss the obvious resolution pointed out by @Oriol. The key problem is that your keyframe & mixin code appears after the animation code (or at the beginning of your CSS for clarity). You have the choice to keep your current code structure or give my simplified approach a try.