What is the best way to print a canvas image at full page width?

My project requires printing a canvas image that may vary in size compared to the page width. I aim to keep the canvas size intact if smaller than the page width and scale it down if larger. How can this be achieved?

Consider this instance where the canvas image is too large for the printed page (it needs to be resized to fit):

var canvas = document.getElementById("canvas1");

var ctx = canvas.getContext("2d");
ctx.fillStyle = "blue";
ctx.fillRect(0, 0, canvas.width, canvas.height);
/* CSS styles here */
<HTML code goes here>

Now, let's consider an example where the canvas is smaller than the page width and appropriately scaled:

var canvas = document.getElementById("canvas1");

var ctx = canvas.getContext("2d");
ctx.fillStyle = "blue";
ctx.fillRect(0, 0, canvas.width, canvas.height);
/* Additional CSS styles go here */
<Some more HTML content>

Answer №1

To achieve this effect, one method is to enclose the canvas within a container and then calculate all dimensions as percentages of the parent element width. First, in the HTML:

<div class="canvas_container">
    <canvas height="1000px" width="2000px" id="canvas1"></canvas>
</div>

Next, add the following CSS rules:

@media print {
    #container {
        display: block; /* Flexbox cannot be used here */
    }
    .canvas_container {
        max-width: 100%;
        padding-bottom: 50%; /* Height set to 50% of the width for a canvas size of 2000x1000 */
        position: relative;
    }
    canvas{
        position: absolute;
        left: 0;
        top: 0;
        right: 0;
        bottom: 0;
        width: 100%;
    }
}

Adjust the positioning and sizing of each image using percentage values:

<img src="http://s.cdpn.io/3/kiwi.svg" 
    style="
        position: absolute; 
        left: 0; 
        top: 0;
        z-index: 2;
        width: 5%;
    "
/>

<img src="http://s.cdpn.io/3/kiwi.svg" 
    style="
        position: absolute; 
        left: 7%; 
        top: 0;
        z-index: 2;
        width: 5%;
    "
/>

<img src="http://s.cdpn.io/3/kiwi.svg" 
    style="
        position: absolute; 
        left: 85%; 
        top: 15%;
        z-index: 2;
        width: 5%;
    "
/>

Complete code snippet provided below:

<html xmlns="http://www.w3.org/1999/xhtml">

    <head>
        <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
        <title> Shrink Canvas to Fit Printed Page </title>
        
        <!-- CSS styles -->
        <style>
            /* CSS styling goes here */
        </style>

    </head>

    <body ng-app="ui.bootstrap.demo" ng-controller="DropdownController as vm">

        <div id="main-container">

            <header class="no-print">fixed height header
                <button onclick="window.print();" class="no-print">Print Canvas</button>
            </header>
            
            <section>
                <article id="id">
                    <div id="container">
                        <div id="container" class="print-this-only" style="position:relative">

                            <div class="canvas_container">
                                <canvas height="1000px" width="2000px" id="canvas1"></canvas>
                            </div>

                            <img src="http://s.cdpn.io/3/kiwi.svg" style="
position: absolute; 
left: 0; 
top: 0;
z-index: 2;
width: 5%;
" />

                            <img src="http://s.cdpn.io/3/kiwi.svg" style="
position: absolute; 
left: 7%; 
top: 0;
z-index: 2;
width: 5%;
" />

                            <img src="http://s.cdpn.io/3/kiwi.svg" style="
position: absolute; 
left: 85%; 
top: 15%;
z-index: 2;
width: 5%;
" />


                        </div>
                </article>
                
                <nav class="no-print">
                    <!-- Navigation content goes here -->
                </nav>

            </section>
            
            <script>
                var canvas = document.getElementById("canvas1");
    
                var ctx = canvas.getContext("2d");
                ctx.fillStyle = "blue";
                ctx.fillRect(0, 0, canvas.width, canvas.height);
            </script>

        </div>

    </body>

</html>

Answer №2

When configuring your printing styles, remember to include the following CSS properties: overflow: hidden for .print-this-only and these settings for the canvas:

.print-this-only canvas {
    max-width:100%;
    max-height: 100%;
    display: block;
}

By setting these constraints, you can effectively control the layout of the canvas. It's important to note that positioning values, such as left: 1700px (which has been changed to right: 0 in the example below) need to be defined in percentages for proper scaling.

The demo code snippet below illustrates how you can achieve this:

var canvas = document.getElementById("canvas1");

var ctx = canvas.getContext("2d");
ctx.fillStyle = "blue";
ctx.fillRect(0, 0, canvas.width, canvas.height);
/* Your CSS Styles Here */
<html>

<head>
  <title> Canvas Printing Demo </title>
</head>

<body>

  <div id="main-container">

    <header>Header Content <button onclick="window.print()">Print Canvas</button></header>
    <section>
      <article>
        <div id="container">
          <div class="print-this-only" style="position: relative;">

            <canvas height="1000px" width="2000px" id="canvas1"></canvas>

            <img src="image1.jpg" style="position: absolute; left: 0; top: 0; z-index: 2; width: 100px;" />
            <img src="image2.jpg" style="position: absolute; left: 150px; top: 0; z-index: 2; width: 100px;" />
            <img src="image3.jpg" style="position: absolute; right: 0; top: 150px; z-index: 2; width: 100px;" />
          </div>

        </div>
      </article>
      <nav>

        <div>Navigation Items</div>

      </nav>

    </section>
  </div>
</body>

</html>

If you need to adjust the layout for a smaller canvas, simply modify the dimensions within the CSS and HTML code accordingly. This will ensure that the content is displayed properly on the printed page.

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