What could be causing the div to not respond to ngAnimate?

Recently, I encountered an issue with adding animations to a list of <div>'s in my webapp. After incorporating ngAnimate into the app.js file and including ng-animate="'animate'" in the <div>, I was disappointed to find that the animation wasn't working as expected. This occurred while utilizing ngAnimate alongside AngularJS version 1.2.4.

Below is a snippet of the code I implemented:

<div class="col-use-list sidebar">
    <div class="col-md-12 sidebar-element" 
         ng-animate="'animate'" 
         ng-repeat="song in songs | orderBy:[filter]:reverse" 
         style="margin-bottom: 10px;"> 

        <div class="col-use-artwork" 
             style="padding-left: 0px;">
            <img alt="{{ song.name }}" 
                 src="img/artwork/{{ song.image }}.png" 
                 class="sidebar-song-image">            
        </div>

        <div class="col-use-name">      
            <p>{{ song.name }}</p>            
        </div>

        <div class="col-use-select">        
            <input type="radio" 
                   name="checkbox"  
                   ng-value="song.image" 
                   id="{{ song.image }}" 
                   class="sidebar-checkbox" />
            <label for="{{ song.image }}" class="sidebar-checkbox-label"></label>            
        </div>            
    </div>

    <div style='clear:both;height: 0;'></div>
</div>

app.js

var SongApp = angular
    .module('SongApp', 
        [
          "ui.router", 
          "ngUpload", 
          "pascalprecht.translate", 
          "ngAnimate"
        ]);

css

.animate-enter, 
.animate-leave { 
    -webkit-transition: 400ms cubic-bezier(0.250, 0.250, 0.750, 0.750) all;
    -moz-transition: 400ms cubic-bezier(0.250, 0.250, 0.750, 0.750) all;
    -ms-transition: 400ms cubic-bezier(0.250, 0.250, 0.750, 0.750) all;
    -o-transition: 400ms cubic-bezier(0.250, 0.250, 0.750, 0.750) all;
    transition: 400ms cubic-bezier(0.250, 0.250, 0.750, 0.750) all;
    position: relative;
    display: block;
} 

.animate-leave.animate-leave-active,
.animate-enter {
    -webkit-transform: scaleY(0);
    -moz-transform: scaleY(0);
    -ms-transform: scaleY(0);
    -o-transform: scaleY(0);
    transform: scaleY(0);
    height: 0px;
    opacity: 0;
}

.animate-enter.animate-enter-active,
.animate-leave {
    -webkit-transform: scaleY(1);
    -moz-transform: scaleY(1);
    -ms-transform: scaleY(1);
    -o-transform: scaleY(1);
    transform: scaleY(1);
    height: 30px;
    opacity: 1;
}

Answer №1

When referring to the documentation for angular v1.2.4, it is noted that the utilization of the ng-animate service has undergone a change. Now, the specification of classes with animations should be done in the traditional way.

Give this a try:

html:

<div class="col-use-list sidebar">
    <div class="col-md-12 sidebar-element animate" 
         ng-repeat="song in songs | orderBy:[filter]:reverse" 
         style="margin-bottom: 10px;"> 

        <div class="col-use-artwork" 
             style="padding-left: 0px;">
            <img alt="{{ song.name }}" 
                 src="img/artwork/{{ song.image }}.png" 
                 class="sidebar-song-image">            
        </div>

        <div class="col-use-name">      
            <p>{{ song.name }}</p>            
        </div>

        <div class="col-use-select">        
            <input type="radio" 
                   name="checkbox"  
                   ng-value="song.image" 
                   id="{{ song.image }}" 
                   class="sidebar-checkbox" />
            <label for="{{ song.image }}" class="sidebar-checkbox-label"></label>            
        </div>            
    </div>

    <div style='clear:both;height: 0;'></div>
</div>

css:

.animate.ng-enter, 
.animate.ng-leave { 
    -webkit-transition: 400ms cubic-bezier(0.250, 0.250, 0.750, 0.750) all;
    -moz-transition: 400ms cubic-bezier(0.250, 0.250, 0.750, 0.750) all;
    -ms-transition: 400ms cubic-bezier(0.250, 0.250, 0.750, 0.750) all;
    -o-transition: 400ms cubic-bezier(0.250, 0.250, 0.750, 0.750) all;
    transition: 400ms cubic-bezier(0.250, 0.250, 0.750, 0.750) all;
    position: relative;
    display: block;
} 

.animate.ng-leave, animate.ng-leave-active,
.animate.ng-enter {
    -webkit-transform: scaleY(0);
    -moz-transform: scaleY(0);
    -ms-transform: scaleY(0);
    -o-transform: scaleY(0);
    transform: scaleY(0);
    height: 0px;
    opacity: 0;
}

.animate.ng-enter, animate.ng-enter-active,
.animate.ng-leave {
    -webkit-transform: scaleY(1);
    -moz-transform: scaleY(1);
    -ms-transform: scaleY(1);
    -o-transform: scaleY(1);
    transform: scaleY(1);
    height: 30px;
    opacity: 1;
}

If you refer to the documentation from version 1.2 onwards, the usage of ngAnimate has been modified. A specific class with animation needs to be defined, along with adding ng-enter or ng-leave in your css. The Angular service will automatically incorporate ng-enter or ng-leave for your class in the DOM.

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