I am currently developing an innovative audio analyzer, which can be found at this link:
The analyzer is built using the technology of Three.js.
Here is a snippet of the code:
// Here goes your JavaScript code
// It's quite lengthy, but it involves setting up the scene qualities, handling audio data, creating 3D objects, and much more!
However, I would like to enhance the visual appeal by changing the color of vertices based on their Z-axis height.
I envision assigning colors from an array to vertices based on their positions. Something like this:
//Pseudo-code :
var colors = [0x000000, 0x888888, 0xFFFFFF]
for i = 0 to vertices.length :
if (vertices[i].position.z <= 66) then vertices[i].color = colors[0]
if (vertices[i].position.z > 66 && vertices[i].position.z < 133) then vertices[i].color = colors[1]
if (vertices[i].position.z >= 133) then vertices[i].color = colors[2]
Could you assist me in implementing this feature?
PS: The HTML code provided includes placeholders for shaders that could potentially enhance the material appearance.