Is there a way to create a mini-map or mini-cam using three.js?
The idea is to have two camera views - one mini-map or "mini-cam" in the top right corner (as shown in the image) and the main camera view covering the rest of the scene without the border.
It seems that achieving this setup is not possible using the viewport method, as we don't want the scene to be cropped off by the x-dimensionality but rather stretch out horizontally.