Currently, I am using Google Chrome to test the responsiveness of a web application that I am developing. As of today, my browser versions are as follows:
- Google Chrome - Version 88.0.4324.96 (Official Build) (64-bit)
- Mozilla Firefox - Version 84.0.2 (64-bit)
The zoom percentage range in Chrome is 25-500% while in Mozilla it is 30-300%.
These percentage ranges have caught my attention recently.
Query: What would be the ideal minimum and maximum percentage values to test the responsiveness of CSS/HTML for various devices, ranging from wide desktop screens to handheld devices like curved ultra-wide monitors, high-resolution laptops, all the way down to smaller mobile phone screens like iPhone 8?
I am asking this because in the field of UI/UX, businesses and project management teams are increasingly concerned about how applications display on different device screen sizes. Since we do not have access to all possible devices for testing, our development machines run on Windows without Safari. So, the question arises: Can we rely on a specific browser's zoom percentage range to gauge the anticipated behavior across various screen sizes?