I am currently working on a simple JavaScript car racing game where the cars are represented by HTML table elements. I want to implement functionality where pressing the "e" key moves player one's car and the "d" key moves player two's car. This will be achieved by using an event listener to detect key presses and move the cars accordingly by updating the table cells. Any guidance on how to achieve this would be greatly appreciated! Below is the code I have so far:
document.addEventListener('DOMContentLoaded', function() { // Code to be executed function move(player) { /* Pseudocode: If Keypressed = "E" Move first car forward Else if d, move second car forward Check if player 1 has reached the end of the race track Add up total moves for player 2 */ } function keyPress(e) { if (e.key === "e") { // Move player one } else if (e.key === "d") { // Move player two } else { alert("Invalid keystroke"); } } });
.racer_table td { background-color: white; height: 50px; width: 50px; border: 5px; border-color: black; } .racer_table td.active { background-color: black; }
<link rel="stylesheet" type = "text/css" href="style.css"> <script type="text/javascript" src="racer.js"></script> <body> <table class="racer_table"> <tr id="player1_strip"> <td class="active"></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr id="player2_strip"> <td class="active"></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> </table> </body>