As a JavaScript beginner, I am working on creating a simple game. My objective is to prevent the player (20px x 20px) box from causing the screen to scroll. I want a fixed screen where the player cannot go beyond the edges of the screen. Below are my previous attempts.
HTML :
<!DOCTYPE html>
<html lang="en" dir="ltr">
<head>
<meta charset="utf-8">
<title></title>
<link rel="stylesheet" href="Style.css">
</head>
<body>
<div id="player"></div>
<script type="text/javascript" src="Script.js"></script>
</body>
</html>
CSS:
body{
margin: 0;
padding: 0;
background-color: red;
}
#player{
border-radius: 30%;
padding: 0px;
margin: 0px;
background-color: white;
width: 20px;
height: 20px;
position: absolute;
}
JavaScript:
var player = document.getElementById("player")
var pros = {'top': 0, 'left': 0, 'speed': 10}
var ws = {'h': screen.height, 'w': screen.width}
document.addEventListener("keydown", function(event){
var keyP = event.key;
if(keyP === "ArrowDown"){
pros.top = pros.top + pros.speed;
}else if(keyP === "ArrowUp"){
pros.top = pros.top - pros.speed;
}else if(keyP === "ArrowLeft"){
pros.left = pros.left - pros.speed;
}else if(keyP === "ArrowRight"){
pros.left = pros.left + pros.speed;
}
if(pros.top < 0){
pros.top = 0;
}else if(pros.top > ws.h){
pros.top = ws.h;
}else if(pros.left < 0){
pros.left = 0;
}else if(pros.left > ws.w){
pros.left = ws.w;
}
player.style.top = `${pros.top}px`;
player.style.left = `${pros.left}px`;
});
My goal now is to ensure that the element never leaves the designated screen area. Despite using screen.height/screen.width in the code to control it, the element still escapes the area and activates scroll bars even in full-screen mode. This ruins the gaming experience.
Here is a picture demonstrating how it escapes the area:
In Full Screen Mode :
https://i.sstatic.net/RekWI.png
Without Full Screen Mode : https://i.sstatic.net/FwufI.png