Unable to create a clickable button within a CSS3DObject using Three.js

How can I create an interactive button on a CSS3DObject within a cube made up of 6 sides? The button is located on the yellow side, but I'm facing issues with clicking on it. Whenever I attempt to click on the button, the event.target always points to the renderer div instead of the button itself. Interestingly, I am able to click on the button successfully when using the browser inspect mode. Additionally, inserting an <iframe> into the CSS3DObject works fine.
Here's what I've tried so far:

  1. Setting the renderer div property to pointer-events: none and the CSS3DObject property to pointer-events: auto
  2. Adjusting the z-index property for both the renderer div and CSS3DObject

My code snippet looks like this:

JAVASCRIPT

// JavaScript code goes here...

CSS

// CSS code goes here...

Do you have any suggestions on how to prevent clicking on the renderer div and enable interactions with the button as intended?

Answer №1

After exploring different options, I believe I have found the answer. Using the <iframe> element proved to be effective in my case. I embedded another HTML file within this iframe and included a script that allowed me to access HTML selectors from the parent page using

parent.document.querySelector('...')
. Hopefully this approach can assist others facing similar challenges.

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