In my mobile web application, I create graphics using CSS3/HTML5.
While the graphics look great on iPhone3G and iPhone3GS due to their similar pixel ratio,
they appear exactly the same on iPhone4 and iPhone4S despite the better pixel ratio of the latter.
My query is:
Is there a way to compel the iPhone4 device to utilize its pixel ratio instead of defaulting to the iPhone3G's ratio?
I notice a difference in graphics quality when saved to the device's drive and viewed in Camera Roll between iPhone3G and iPhone4. I wish to replicate this disparity on the web as well.